Topic : C++ Binary File I/O
Author : CS2604 class
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C++ Binary File I/O



C++ file input and output are typically achieved by using an object of one of the following classes:

-ifstream for reading input only.
-ofstream for writing output only.
-fstream for reading and writing from/to one file.

All three classes are defined in <fstream.h>. Throughout this page, the term "file stream" will be used when referring to features that apply equally to all three classes.
Normally, for binary file i/o you do not use the conventional text-oriented << and >> operators! It can be done, but that is an advanced topic.  

Basic Model for File I/O
In C++, the file stream classes are designed with the idea that a file should simply be viewed as a stream or array of uninterpreted bytes. For convenience, the "array" of bytes stored in a file is indexed from zero to len-1, where len is the total number of bytes in the entire file.
Each open file has two "positions" associated with it:

1.The current reading position, which is the index of the next byte that will be read from the file. This is called the "get pointer" since it points to the next character that the basic get method will return.
2.The current writing position, which is the index of the byte location where the next output byte will be placed. This is called the "put pointer" since it points to the location where the basic put method will place its parameter.
These two file positions are independent, and either one can point anywhere at all in the file.  

Getting The Size of a File
The typical way to get the size of a file is to use the C library function stat:
    #include <sys/stat.h>
    ...
    struct stat results;
    
    if (stat("input.bin", &results) == 0)
        // The size of the file in bytes is in
        // results.st_size
    else
        // An error occurred


Note that the second parameter to stat is a pointer. It is your responsibility to create and manage the memory where stat will place its results, and the address of that memory is what you should pass in as this second parameter. The above example shows the use of a local variable to hold the results returned by stat.  

Opening a File
A file stream object can be opened in one of two ways. First, you can supply a file name along with an i/o mode parameter to the constructor when declaring an object:
    ifstream myFile ("data.bin", ios::in | ios::binary);
Alternatively, after a file stream object has been declared, you can call its open method:
    ofstream myFile;
    ...
    myFile.open ("data2.bin", ios::out | ios::binary);

Either approach will work with an ifstream, an ofstream, or an fstream object.
Normally, when manipulating text files, one omits the second parameter (the i/o mode parameter). However, in order to manipulate binary files, you should always specify the i/o mode, including ios::binary as one of the mode flags. For read/write access to a file, use an fstream:

    fstream myFile;
    myFile.open ("data3.bin", ios::in | ios::out | ios::binary);

Note: If you are a GNU g++ user (version 2.7.x or earlier), then do not use i/o mode flags when opening ifstream objects. Because of a bug in the GNU libg++ implementation, the flags will not be correctly interpreted. If you are working under Unix, omit the i/o mode flags entirely; if you are working with g++ under MS-DOS, then use an fstream object. This note applies to g++ users only.  

Reading From a File
To read from an fstream or ifstream object, use the read method. This method takes two parameters:
    istream& read(char*, int);
The read member function extracts a given number of bytes from the given stream, placing them into the memory pointed to by the first parameter. It is your responsibility to create and manage the memory where read will place its result, as well as to ensure that it is large enough to hold the number of bytes requested. The bytes that are read and not interpreted, the method does not assume anything about line endings, and the read method does not place a null terminator at the end of the bytes that are read in.
If an error occurs while reading (for example, if you read off the end of a file), the stream is placed in an error state. If that occurs, you can use the gcount method to find out the number of characters that were actually read, and use the clear method to reset the stream to a usable state. Once a stream goes into an error state, all future read operations will fail.

An example:

    #include <fstream.h>
    ...
    char buffer[100];
    ifstream myFile ("data.bin", ios::in | ios::binary);
    myFile.read (buffer, 100);
    if (!myFile) {
        // An error occurred!
        // myFile.gcount() returns the number of bytes read.
        // calling myFile.clear() will reset the stream state
        // so it is usable again.
    }
    ...
    if (!myFile.read (buffer, 100)) {
        // Same effect as above
    }


Repositioning the "Get" Pointer
To change the position of the "get" pointer (the file reading position) of an fstream or ifstream object, use the seekg method. The basic form of this operation takes a single parameter:
    istream& seekg(streampos pos);
A streampos is essentially an unsigned long integer value. seekg moves the get pointer to the specified absolute file position (where 0 is the start of the file).
When calling seekg be careful of the types of your arguments:

    #define BLKSIZE 1024
    int blk_number;
    ...
    myFile.seekg (blk_number * BLKSIZE);  // Error!

The problem above is that files can be relatively large, so streampos can hold very large numbers. But above, if blk_number is above 63, because of the types of blk_number and BLKSIZE (both ints), on a PC their product can only be 16 bits wide. To correct this, ensure constants used in file positioning are long quantities, or that all variables used in such positioning are long quantities, or both.
You can determine the current get pointer position using "myFile.tellg()", a method with no parameters that returns the index of the get pointer on the given stream.

There is also a variant of seekg that allows you to specify a position relative to the current get pointer location, or relative to the end of the file.  

Writing To a File
To write to an fstream or ofstream object, use the write method. This method takes two parameters:
    ostream& write(const char*, int);
The write member function writes a given number of bytes on the given stream, starting at the position of the "put" pointer. If the put pointer is current at the end of the file, the file is extended. If the put pointer points into the middle of the file, characters in the file are overwritten with the new data. The bytes that are written and not interpreted, no carriage return is added after the data, and the write method does not assume there is a null terminator at the end of the bytes that are being written.
If an error occurs while writing (for example, if you run out of disk space), the stream is placed in an error state. Such errors are not as common as read errors, and are often not checked.

An example:

    #include <fstream.h>
    ...
    char buffer[100];
    ofstream myFile ("data.bin", ios::out | ios::binary);
    myFile.write (buffer, 100);


Repositioning the "Put" Pointer
To change the position of the "put" pointer (the file reading position) of an fstream or ofstream object, use the seekp method. The basic form of this operation takes a single parameter:
    ostream& seekp(streampos pos);
A streampos is essentially an unsigned long integer value. seekp moves the put pointer to the specified absolute file position (where 0 is the start of the file).
You can determine the current put pointer position using "myFile.tellp()", a method with no parameters that returns the index of the put pointer on the given stream.

There is also a variant of seekp that allows you to specify

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