Topic : Pre-processor commands
Author : Nate Kohl
Page : 1

Pre-processor commands





#,##
The # and ## operators are used with the #define macro. Using # causes the first argument after the # to be returned as a string in quotes. For example, the command

    #define to_string( s ) # s

will make the compiler turn this command

    cout << to_string( Hello World! ) << endl;

into

    cout << "Hello World!" << endl;

Using ## concatenates what's before the ## with what's after it. For example, the command

    #define concatenate( x, y ) x ## y
    ...
    int xy = 10;
    ...


will make the compiler turn

   cout << concatenate( x, y ) << endl;

into

    cout << xy << endl;

which will, of course, display '10' to standard output.





#define
Syntax:
  #define macro-name replacement-string



The #define command is used to make substitutions throughout the file in which it is located. In other words, #define causes the compiler to go through the file, replacing every occurrence of macro-name with replacement-string. The replacement string stops at the end of the line. Here's a typical use for a #define (at least in C):

    #define TRUE 1
    #define FALSE 0
    ...
    int done = 0;
    while( done != TRUE ) {
       ...
    }


Another feature of the #define command is that it can take arguments, making it rather useful as a pseudo-function creator. Consider the following code:

    #define absolute_value( x ) ( ((x) < 0) ? -(x) : (x) )
    ...
    int x = -1;
    while( absolute_value( x ) ) {
       ...
    }


It's generally a good idea to use extra parentheses when using complex macros. Notice that in the above example, the variable "x" is always within it's own set of parentheses. This way, it will be evaluated in whole, before being compared to 0 or multiplied by -1. Also, the entire macro is surrounded by parentheses, to prevent it from being contaminated by other code. If you're not careful, you run the risk of having the compiler misinterpret your code.





#error
Syntax:
  #error message



The #error command simply causes the compiler to stop when it is encountered. When an #error is encountered, the compiler spits out the line number and whatever message is. This command is mostly used for debugging.





#if, #ifdef, #ifndef, #else, #elif, #endif
These commands give simple logic control to the compiler. As a file is being compiled, you can use these commands to cause certain lines of code to be included or not included.

    #if expression

If the value of expression is true, then the code that immediately follows the command will be compiled.

    #ifdef macro

If the "macro" has been defined by a #define statement, then the code immediately following the command will be compiled.

    #ifndef macro

If the "macro" has not been defined by a #define statement, then the code immediately following the command will be compiled.

A few side notes: The command #elif is simply a horribly truncated way to say "elseif" and works like you think it would. You can also throw in a "defined" or "!defined" after an #if to get added functionality.

Here's an example of all these:

   #ifdef DEBUG
      cout << "This is the test version, i=" << i << endl;
    #else
      cout << "This is the production version!" << endl;
    #endif


You might notice how that second example could make debugging a lot easier than inserting a million "cout"s into your code.





#include
Syntax:
  #include <filename>
  #include "filename"




This command slurps in a file and inserts it at the current location. The main difference between the two syntaxes is that if filename is enclosed in angled brackets, then the compiler searches for it somehow. If it is enclosed in quotes, then the compiler doesn't search very hard for the file. While the behavior of these two searches is up to the compiler, usually the angled brackets means to search through the standard library directories, while the quotes indicate a search in the current directory. The spiffy new C++ #include commands don't need to map directly to filenames, at least not for the standard libraries. That's why you can get away with

    #include <iostream>

and not have the compiler choke on you.





#line
Syntax:
  #line line_number "filename"



The #line command is simply used to change the value of the __LINE__ and __FILE__ variables. The filename is optional. The __LINE__ and __FILE__ variables represent the current file and which line is being read. The command

    #line 10 "main.cpp"

changes the current line number to 10, and the current file to "main.cpp".





#pragma
The #pragma command gives the programmer the ability to tell the compiler to do certain things. Since the #pragma command is implementation specific, uses vary from compiler to compiler. One option might be to trace program execution.





#undef
The #undef command undefines a previously defined macro variable, such as a variable defined by a #define.





Predefined Variables
Syntax:
  __LINE__
  __FILE__
  __DATE__
  __TIME__
  _cplusplus
  __STDC__




The following variables can vary by compiler, but generally work:

The __LINE__ and __FILE__ variables represent the current line and current file being processed.
The __DATE__ variable contains the current date, in the form month/day/year.
The __TIME__ variable represents the current time, in the form hour:minute:second.
The _cplusplus variable is only defined when compiling a C++ program.
The __STDC__ variable is defined when compiling a C program, and may also be defined when compiling C++.

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